To use, enter moves, commands, and/or algorithm shortcuts into the input field, then press Enter.

It follows the same notation as listed here,
with the small exception of `Rw`

instead of `r`

for wide turns.
Each move is represented by one (or two) letters, then either nothing (turn it clockwise), a `'`

(turn it counterclockwise),
or a `2`

(turn it 180 degrees) (or, rarely, `'2`

, also turn it 180 degrees). The letters are:

`R`

Right

`L`

Left

`U`

Up

`D`

Down

`F`

Front

`B`

Back

`Rw`

Right wide (Turn R, but grip two layers in)

`Lw`

Left wide (Turn L, but grip two layers in)

`...`

`M`

Middle (Between L and R)

`E`

Equator (Between U and D)

`S`

Standing (Between F and B)

`x`

Rotate whole cube on R

`y`

Rotate whole cube on U

`z`

Rotate whole cube on F

The commands are as follows:

`:insta`

Speeds up all turns in queue.

`:slow`

Slows all turns in queue.

`:save`

Saves the current cube in the URL.

`:reset`

Resets the URL, but not the cube.

`:toggleBlindfold`

Toggles blindfold mode.

`:scramble`

Slowly scrambles the cube.

`:solve`

Slowly solves the cube.

`:solveWhiteCross`

Solving step 1

`:solveWhiteFace`

Solving step 2

`:solveSecondLayer`

Solving step 3

`:solveYellowCross`

Solving step 4

`:solveYellowFace`

Solving step 5

`:solveYellowCorners`

Solving step 6

`:solveYellowEdges`

Solving step 7

In addition there are a few preset algorithms. Access these by typing:

`~t`

T Permutation

`~y`

Y Permutation

`~ja`

Ja Permutation

`~jb`

Jb Permutation

`~ra`

Ra Permutation

As you type into the input field, it will automatically make suggestions; you can also press tab to auto-complete.